![]() I like it.īut as always I am left with more questions than answers when I look at a deck like this. Mana Cache is a really cool tool to get people to tap out and has a lot of neat synergy with the deck. My buddy had an Omnath, Locus of Mana deck that was mostly hydra tribal for a while and he got us really good with that card a bunch. It's great even in big mana green decks, it just generates an unreal amount of damage. I like a few cards in this deck Hydra Broodmaster is a seriously underplayed card. There is a surprising amount of interaction buried in the creatures like Apocalypse Hydra and Gargos, Vicious Watcher and such, but all things considered this is basically a pile of hydras with very few ways to get damage through, stupid tribal gimmicks and a pile of cards assembled by telling EDHrec you're playing a proliferate deck. and Mage-Ring Network because colorless mana helps a ton with casting Progenitus. if it lost to a precon I would not be surprised). But we play Cavern of Souls to make sure our hydras are uncounterable in our 50% garbage tier deck (let's not lie, this deck is more like a 4% deck. In the card draw and interaction slots we also have "cards with the word proliferate on them," which is pretty innovative for 5c proliferate with hydras (already an innovation). Not playing the other green one at the minimum is an absolute unforgivable nonsense move. Why do we play Saprazzan Cove but not the strictly better Dreadship Reef? Whyyyyy?) It appears that this deck's manabase was constructed using the "%$#% I had laying around" method. What confuses me about this is the submitter is clearly willing to play some decent cards (see Contagion Engine) and saw fit to play Fungal Reaches but somehow missed.all the other lands in the Reaches cycle ( Dreadship Reef and Saltcrusted Steppe and so on. The Everflowing Chalice and Iceberg and City of Shadows and Saprazzan Cove and so on. Moving on to the actual deck construction, well, we have a completely typical 5c proliferate pile of cards, and then hydras. If a card is worse than a 41st land, that's a sign that something is rotten in Hydrabad. So as near as I can tell Oko's utility here is being a 6 mana source of repeated +1/+1 counters and never, ever, ever ultimatting. ![]() I think the secret tech here is to use Oko, the Trickster to copy Phytohydra so that.oh %$#%, that is another nonbo. So what is this card for? Does it copy Progenitus hmm, waitaminute, he's legendary. Planeswalker loyalty counters, also, are not +1/+1 counters. Copying, in case anyone is new to magic, does not copy counters. Hydras are mostly 0/0s and copying them is.not very good. Now here's the funniest thing about Oko: About half of the things in the deck are complete nonbos with Oko's 0 ability. Oko is also really %$#% in a format where planeswalkers have a pretty high barrier to entry. I get that this is a tribal theme deck for lower power levels, but Oko is notably not a hydra. Genius powers.īefore we dive into this deck I need to talk about Oko, the Trickster. *yawn* With creatures that start with +1/+1 counters on them mostly. This deck sucks so badly it broke the quote button and I had to just subquote it. (yada yada yada hydra crap decklist photo) ![]() It's a 50% MTGO tribal casual deck that should be more about themes and synergy than winning or losing (scary General not withstanding): ![]()
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